It wasn't until after a bit of a social crisis that I moved into an apartment with people who've been playing D&D all their lives. At the time, they were playing every Sunday, and eventually I decided to join the weekly social activities. I realized how limited I was compared to everyone else, how little I understood, and how bad I was at keeping track of everything. When 4th Edition was released in 2008, I decided to start getting into it and, over time, I've put more effort into learning all the quirks of the game, its play, its design, how to modify things, ways of designing campaigns to eventually run some of my own, and so on.
I've always been a pretty creative person with a wild imagination. There are, of course, practical limits to how wild one's imagination can be and still make a good game. I'm starting this blog — whose name originates from an old playful hobby of coming up with band, album, and song names — as a way of exploring these games and developing my own material for them. Since 4th Edition Dungeons & Dragons is currently the system with which I'm most familiar, it will be the primary basis of these explorations for now.
The ultimate goal will be to devise new rules, characters, and settings that fit into an expanded game mold until the work is of sufficient quality to be worthy of publishing, whether or not I actually choose to publish anything. Here's hoping I can manage it!
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